Category Archives: Fiction

Stories I’ve posted here.

Vrokthar Spits Upon Your Borders

It is I, Vrokthar the Skull-Feaster, Scourge of the Northern Wastes, come once again to display my scorn and revulsion at your foolish wetlander ways. And yet this time is different – this time your pathetic nation of lick-spittle cowards has seen fit to offend Vrokthar’s sense of justice. And for this you shall pay.

Vrokthar crosses what borders he wishes.

As a reaver – a despoiler of weak and pathetic lands – Vrokthar crosses borders on a regular basis. Borders are mere lines drawn by fat men on pieces of paper. They mean nothing. Who are these puffy ink-toads to say where and how Vrokthar might travel? If they wish to challenge me, come then – send your armies, send your soldiers. These I shall slay, as I have done before and shall do again. Or, in the case of my scouts, they shall outwit your dull and languid sentries – this is the way of things. This is battle. This is the justice of nature.

When Vrokthar learned that your pathetic and indolent ruler planned to build a wall, I at first assumed it was to prevent me from carrying off your wealth and razing your cities. Imagine my amusement when I learned it was to be built on the wrong side of your country. Ha! Much merriment and laughter was had in the longhouse that night.

But then we learned the truth. And my rage has remained unabated since.

You live in a country of such wealth that the poor and the desperate are willing to cross deserts and mountains and oceans to come and labor for you – to increase your wealth – and you treat them as swine? What manner of incompetent fools are you, that you do not see the strength in this? As Vrokthar is mighty, so do many thanes of other tribes come begging at his door. Does Vrokthar cast them out? No! Who am I to cast off one so bold as to leave their native lands and swear their lives to me? Such people are a great boon to my strength, and I wield them as one wields a sharpened sword to cleave my enemies and leave those who would oppose me bleeding on the field of battle.

But you – you nation of cowards, of base, craven weaklings – you treat these supplicants like dogs. You fear they will steal thy jobs? HA! If they can steal what you cannot retain, you should not keep it. Do you think this makes you strong, this show of empty bravado? Brandishing your weapons at starving wretches? Terrorizing those begging for succor? Were they your enemies, perhaps Vrokthar could understand – I have always enjoyed a good gloat – but they are your allies! Your would-be friends and companions at-arms! Ye feckless gods!

And then there is the matter of the children. Vrokthar must pause, for he cannot speak and glower at the same time.

You are imprisoning children. In cages. Like animals.

You wretched, urine-soaked cowards. You desiccated husks of men. You hollow-souled, craven lizards.

How dare you call me “barbarian?” You rip mothers from their children for no other reason than your own fear! Even I – who even now sits upon a throne of the skulls of his enemies – do not do such things. You call yourself civilized? If this is the culmination of your so-called civilization, then you deserve your own destruction. I have long been disgusted with your decadent, lazy, puss-filled society, but now that disgust has changed to revulsion.

No more shall I spare your nation my wrath and oh, yes, I have shown restraint. I shall mount my war-sledge and come for you all. I shall burn your wretched cities and loot your pathetic stores and raze your ground. And those you have imprisoned and abused I shall give sword and shield and mead and make them my own. And together we shall pull your absurd leaders from their castles and drive them fleeing before us as I whip their puffy backsides until their lifeblood runs down their diseased thighs.

And then – oh yes, then – I and my new legions shall feast upon whatever is left of your miserable nation. So has Vrokthar spoken. So it shall be.

Advertisements

DEAD BUT ONCE – Out Today!

Hey, all! I have a suuuper busy day today, so this will have to be brief:

The third book in THE SAGA OF THE REDEEMED releases today in e-book! Go and get it now!

Out in e-book today!!

Not convinced? Well, then listen to this:

A brilliant schemer never rests, but for Tyvian Reldamar, he might finally be over his head. The Saga of the Redeemed continues with Dead But Once, Auston Habershaw’s latest fantasy following The Oldest Trick and No Good Deed.

Arch-criminal Tyvian Reldamar has gotten complacent.

For him, he’s reached the pinnacle of all he’s really hoping to achieve: he’s got money, he’s got women (some of which aren’t even trying to kill him), and he’s got his loyal friends and family nearby and safe.

Except…maybe not so safe.

Because this is Eretheria, a city known as much for its genteel aristocracy as for its diabolical scheming. Long without a king, the scions of the ruling families scrabble for control–including levying cruel taxes and drafts on the peasantry in order to wage “polite” wars against each other.

And now, of course, Tyvian is finding himself drawn into it.

With a swashbuckling flare, old fans and new readers alike will be swept up into this world of magic, crime, and political intrigue where life is cheap and justice too expensive.

Eh? Ehhhh? Pretty cool, right?

Now, I wrote this book so that people new to the series could follow along, but if you’d rather catch up (and I recommend it) you can find links to the first two books (THE OLDEST TRICK and NO GOOD DEED) right here on this blog. Otherwise, what are you waiting for? Go and get it! Experience high adventure, conspiracy, plots, balls, and all the great times such things entail!

DEAD BUT ONCE – Releases Tuesday, 4/17/18

(cue trumpets)

TYVIAN IS BACK, ladies and gentlemen!

This Tuesday, Book 3 in the Saga of the Redeemed is released in e-book (the paperback will follow on May 1st) and is available now for preorder.

For those of you just joining us since the last book released (about 18 months ago), this is the story of Tyvian Reldamar, archcriminal and impeccable dresser, who has been cursed with a magic ring that forces him to do the “right” thing. It has tortured him now for two books in a row and its been very, very difficult to get the damned ring taken off and as a result of all his forced “nobility” he’s wound up with, well…

Friends, lovers, and allies. And enemies. Lots and lots of enemies.

And, indirectly, a hell of a lot of money.

The novels are packed with action and intrigue, dueling and sorcery, and a fair amount of clever repartee. I’ve pitched it as “James Bond in a fantasy world” which is a slight exaggeration, but not by much – Tyvian is the smug prick you hate but also love but also want to be when you grow up. And this is the story of his long journey to becoming less of a prick. It’s harder than it sounds.

This book is written so that if you haven’t read the first two books, you can still read this one and follow the plot (though you will be missing a few things here and there–that’s somewhat unavoidable), so there are no excuses, blog followers! Get it! Read it! Give me glowing reviews on Amazon and Goodreads (or any reviews, really – I’m not picky)!

Want to know more about book 3? Well, I’ll be posting a fair amount in the coming week, but for starters, check this out:

Out in e-book this Tuesday!

A brilliant schemer never rests, but for Tyvian Reldamar, he might finally be over his head. The Saga of the Redeemed continues with Dead But Once, Auston Habershaw’s latest fantasy following The Oldest Trick and No Good Deed.

Arch-criminal Tyvian Reldamar has gotten complacent.

For him, he’s reached the pinnacle of all he’s really hoping to achieve: he’s got money, he’s got women (some of which aren’t even trying to kill him), and he’s got his loyal friends and family nearby and safe.

Except…maybe not so safe.

Because this is Eretheria, a city known as much for its genteel aristocracy as for its diabolical scheming. Long without a king, the scions of the ruling families scrabble for control–including levying cruel taxes and drafts on the peasantry in order to wage “polite” wars against each other. 

And now, of course, Tyvian is finding himself drawn into it. 

With a swashbuckling flare, old fans and new readers alike will be swept up into this world of magic, crime, and political intrigue where life is cheap and justice too expensive.  

My Goonies Sequel

The most popular post on this blog, by far, is this little bit of Goonies fan fiction I wrote a few years back. In it, I describe a loosely plausible explanation for One Eyed Willie’s pirate ship winding up in Astoria, Oregon and imagine it as having been written by a grown up Mikey, who is now a history professor at Portland State University.

This thing has been viewed thousands of times and a day doesn’t pass where it doesn’t get 10-20 hits.

So, just on the off-chance somebody in Hollywood is reading this here blog (Hi! Check out my action-packed swashbuckling fantasy novels!), I figure it can’t hurt to whip up a quick, very rough treatment for a hypothetical Goonies sequel (it’s just a sketch, really). This is the age of 80s nostalgia, right? May as well see if I can cash in. So:

 

Open on a prison, present day. The guards come to a cell to escort the occupant out–it’s the day of his release. It’s Francis Fratelli, who managed to plea-bargain his way out of the death penalty by ratting out his mother and brother. His cell is a lunatic’s collage of newspaper clippings, history books, and computer printouts. Prominent in the center: a picture of Michael Walsh, PhD.

Michael is a single father raising an only daughter, Sarah. He lectures at the university and does his best to keep Sarah out of trouble, but Sarah is the definition of trouble. She is relentlessly curious, endlessly stubborn, and usually unsupervised. She finds her dad incredibly boring – there is literally nothing on this Earth more boring than history. “It’s all dead people and pointless places, Dad. It has literally no bearing on anyone’s life.”

Sarah is going to be a scientist. She is a chemistry whiz. This is how we meet her – she’s devised a stinkbomb that renders the entire teacher’s lounge at her Junior High school uninhabitable. Mikey has to pick her up from school and finds hazmat trucks out front. The principal implies she may be charged with  some “light terrorism.”

Father and daughter fight on the way home. “You have so much potential,” he says. “And you’re wasting it.” She’s sent to her room without supper (“how 1984, dad – you’re such a nazi.”), and she promptly sneaks out. A dark and stormy night. Sarah meets up with her super-nerd friends, Milo and Kwan – they are entering their battlebot in a local battlebot arena against some super-geeks from the engineering department of the university. They lose, big time.

Back and the house, Mikey is alone. He’s going through a scrapbook, looking through old photos. We see some familiar faces from the first movie. Lightning flashes, the lights go out. The door bangs open. “Who’s there?”

A flashlight lights underneath Francis’s face. “What? No pictures of me?”

Sarah and the boys come home to find her father missing. Also missing: a bunch of stuff from his old trunk, the one he had from grandma’s house (we see Willie’s treasure map, news clippings from the events of the first movie, a book by her father about the treasure).

The cops are called. They want to take her to Uncle Brandt’s house. She has other ideas.

Sarah eludes the cops with the help of Milo and Kwan and head over to “Chunk’s Auto Mart.” That’s right: Uncle Chunk owns a car dealership outside of Portland. Clark (Mouth) is one of his salesmen. The kids explain what has happened. Sarah shows them the book: Her dad always insisted that, given the amount of treasure found aboard Willie’s ship, a significant portion of it had to have been moved off the ship at some point, as Willie’s own log indicates they should have had several tons more booty aboard. In other words: there’s more treasure, and Sarah thinks Francis Fratelli has kidnapped her dad to make him find it for him. She needs help to go after him. Well, more specifically, they need a car.

Chunk doesn’t give them a car. He offers to drive. Mouth agrees to come, too. Off they go.

But to where? Cut to Francis and Mikey on a dysfunctional road trip. They’re heading south, into California. Francis tells him how he blames “you kids” for the death of his family and the loss of his whole entire life, and how he thinks Mikey owes him. We learn that Mikey theorized the extra treasure was probably transported overland by sailors who abandoned Willie and tried to make their way south to Spanish California. Mikey never figured out where, though. Francis: “A billion dollars on gold bullion don’t just vanish, Mikey!” He waves a weather-beaten, oft-folded map of California at him with a big red circle around a settlement near San Deigo. A church – a huge mission, built by some “random Spaniards” a few years after Willie’s ship was entombed.

Sarah doesn’t know where they’re going, though. She reads her dad’s book in the back seat as they drive south. She starts to learn a lot more about his adventures as a kid from Chunk and Mouth. Chunk’s car breaks down at a gas station somewhere in California. While Mouth and Chunk argue and the nerds fix the car, Sarah sees a library across the street. She goes in. If she wants to find her dad, she needs to think like her dad. She figures out where her dad is being taken by going through some old land record books in the library.

Francis and Mikey arrive at the mission. It’s a museum now; they’re on a tour. Francis has a sledgehammer over one shoulder. No sign of any treasure, but when they reach the basement, they hang back. Francis goes to a water bubbler. “Remember this trick?” He smashes it with the bat, follows where the water drains. Sure enough, they find the lowest spot–at the back of the cellar. Behind a dusty old bookshelf, there’s an “X” carved into the wall. “Start digging, college boy.” Francis slaps the sledgehammer in Mikey’s hands.

The kids, Mouth, and Chunk arrive at the mission at dusk. Mouth and Chunk want to call the police, send them into the mission, and that’s it. Sarah says no way. “Walsh’s solve their own problems. I’m going in there to get out my dad – he’d go in there for you.” The nerds break out headlamps and their drone gear. Sarah has a few bottles of various chemical mixtures. They go into the mission. Reluctantly, Chunk and Mouth follow (Chunk: We’re seriously going to do this again? Mouth: Let’s just hope we don’t find Mikey dead in a fridge again, okay?).

The kids find the tunnel at the back of the cellar. It leads to the bottom of the mission well – more coins, but this time no wishes. Beyond is a deep pit, a waterfall dropping into an abyss. The nerds fly the drone down, headlights on – they find a hidden staircase. Chunk almost falls. Milo is scared of the dark. Sarah presses on.

At the bottom is a labyrinth of tunnels. No tracks, no way to know where they might have gone. Despair. But then Sarah notices a mark made in the wall – chalk from her dad’s coat pocket! It’s the chemical symbol for a compound Sarah knows. She figures out that the atomic numbers of each element are the turns they need to take. Her dad is talking to her with science! They race through the labyrinth, headlights bobbing.

Meanwhile, Mikey and Francis have reached the final challenge. A series of stone levers to be shifted around a table, each with a number on the top. Shift the stones into the right pattern and you can pass. Shift them into the wrong one, and you die. On the wall is a number – the solution. Mikey doesn’t know how to solve the puzzle. Neither does Francis. “Math! Fucking MATH?”

“They were engineers,” Mikey says. “What do you expect?”

A drone flies into the room. Francis shoots it. Then he gets an idea.

The kids and Mouth/Chunk are coming around a corner when they see Francis holding Mikey at gunpoint. “Hello, braniacs. Do exactly as I say, or the fat nerd gets it!”

Mouth mouths off. Francis shoots him in the leg, “You think I’m fucking around, here? You think this is some kiddie games? Do as I say, or I will kill every last one of you!”

In the puzzle room. Chunk is freaking out, babbling about how Francis has been in his nightmares. The nerds are hugging each other. Mouth is swearing as he hugs his wounded leg. Mikey is telling Sarah to get out of there – to call the cops, to run for safety. He’s angry that she came after him.

Sarah and Mikey fight. It all comes pouring out. How she felt abandoned after mom died. How he was never there for her except to punish her. How it seemed he never seemed to know her or care to. “But none of that’s true!” Mikey said. “It’s not true! You’re just like me. Just like me.”

Sarah nods, crying. “I get that now.”

Francis, pissed, orders her to start work on the trap. Sarah starts work with the nerds. They shoulder her out of the way–they’re the math nerds, anyway. Milo screws up, though–the chamber begins to flood, the exit is blocked. Kwan takes a shot next–fails. The ceiling begins to descend.

Mikey and Francis struggle with the gun. It goes flying. Chunk tries to find the gun in the rising water.

Sarah pushes the nerds out of the way. She moves the levers in a different direction. Success! Or so she assumes.

The floor falls away. Everybody drops into darkness. They land in a vast underground cistern. There is a dock here, and pieces of an old ship. On the shore are rows of big, heavy chests. Whooping in victory, Francis swims to his prize. Everybody else is busy trying to save Mouth, trying to get out of the water.

Francis knocks open the chests, one by one. Empty. Empty. Empty. Empty. “What? No! NO!”

Everybody else gets to shore. Mikey sees old writing on the wall–Spanish. “It’s another clue!” Francis screams.

Mouth reads it. “You who seek our treasure, know that you are too late. Gold belongs not in the ground, but in the hands of those around you.”

“The mission!” Sarah smiles. “They used it to build the mission! To sink this huge well! To help people!”

But we aren’t out of it yet. Francis is beyond angry – he’s irrational. The past 30 years of his life, wasted. And all because of some stupid smart-ass kid! If he can’t have money, he’ll settle for revenge. He pulls a knife and comes after Mikey. They struggle. In the commotion, the dock breaks loose from its moorings. The current in the cistern is pulling them away from shore. Sarah leaps after her dad. The three of them swirl into the dark, beneath stalactites and past whirlpools.

Francis gets a hold of Sarah, puts a knife to her throat. “Last thing I want you to see, Walsh – you killed my family, I kill yours!”

Sarah reaches to her belt and throws a bag of something in Frances’s face. He screams. Mikey pushes him off the side. Down he goes, howling. He’s gone.

The dock emerges from underground. They are in a stream, running through the old center of town. Everything Willie’s men built – a community. “I take it back,” Sarah says. “History isn’t boring.”

“What was in that bag?” he asks.

“Itching powder.” Sarah says with a laugh.

“I take it back,” Mikey answers. “You haven’t wasted anything.”

The police are on the shore, helping them out. Francis is also dragged from the river, headed back to jail. Their friends find their way out on the river, too. All is well, lesson learned.

They go home.

 

 

Vrokthar Explains That You Are Wrong

The skulls are out for cleaning. They are usually there. Piles of them.

Greetings, gutter-born sewer people of the industrialized and enslaved Wetlands! It is I, Vrokthar the Skull-Feaster, Scourge of the Northern Wastes. It seems I am yet again driven to bellow oaths of vengeance from my throne of skulls, even though it was scarcely a half-moon’s time since last I came to berate thee. But some things will not stand, and so Vrokthar inscribes his mighty words into his slate so that you might tremble at their utterance.

It has come to my attention that you have liked a Thing that I did not. It matters not what. What matters is this:

You are wrong.

It matters not what this Thing is! However, for the sake of argument, let us say that this thing is a tale of high adventure in distant lands in ages long past. Perhaps about a cadre of barbarous raiders who hath usurped the authority of their rightful leader and have, therefore, sought succor from an ancient, wicked sorcerer who will smite the king’s champion on the field of battle. Yes, let us say it is about that.

Let us therefore say, for the sake of argument, that Vrokthar did not enjoy this tale. In this case, it is impossible that you have enjoyed it. No matter how feeble-brained or malnourished you are, that which Vrokthar believes must, by rights, be the belief of all. This is the Order of Things. Vrokthar is the Keeper of Universal Truths. I know this because the previous Keeper of Universal Truths, Hodrank the Horrible, was slain by mine own hand and his head removed and skull polished so that I might keep the Truths therein (just as Hodrank kept the Truths in the skull of his predecessor). As I hold the skull, so too do I dictate your experiences. If I say you are wretched, cowardly wetlanders, it is doubtlessly so. If I say you are diseased, half-dead wastrels, likewise the truth is readily apparent to those who have eyes.

Of note, those who contradict me will have their eyes gouged out. So it is written.

But Vrokthar digresses! The main thing is this: your opinions are worthless. If the Thing is obviously bad to Vrokthar, it is bad by nature. There can be no argument, because Vrokthar is right. And yet you pack of whining dogs cannot cease your howling! “We loved it!” sayeth you. “It was everything we hoped it would be!” you continue. Fie on such untruths! Your weak beer and over-cooked meats have weakened your minds or, worse yet, you are seeking to spread sedition among Vrokthar’s tribesmen!

Yes! I see your plot, now! Ha! You are undone! Your inexplicable love for the Thing can only be rationalized as a duplicitous ploy! Clearly you know the Thing to be terrible – even a half-blind child could see this! – so you are simply lying to gain favor among the weak and impressionable! But of course such an obvious ploy is doomed to failure! As Vrokthar knows the Thing is terrible, so too will his followers – they are loyal and, more importantly, know that I’m carrying around Hodrank’s skull full of Truths.

The logic here is clear and obvious! Vrothar is Right! As Vrokthar is Right, so therefore must those who disagree be Wrong. The Wrong must be purged so that the Right may claim their lands and loot their halls. That’s just Nature for you. Woe to thee who loves the Thing that Vrokthar hates! Thy name will be burned from the sagas, just as this terrible movie shall be expunged from the minds of the Righteous! Yes, flee from my wrath – the hunt only makes the kill sweeter. In time, you will see that mighty Vrokthar is right about that, as well.

 

 

Vrokthar Demands Your Elves on Shelves!

Greetings, wretched wetlanders and pathetic cowards of the gluttonous south. It is I, Vrokthar, returned from a long absence to make his demands of you, the fat indolent swine that feed his mighty tribe. When last we spoke, I was pleased with the misery and chaos that was brewing in your decadent civilization. Indeed, this year has been even more glorious than the last! Vrokthar’s invincible raiding parties have been so busy pillaging the ignorant, defenseless villages of your horrid nation that I hath had scant opportunity to taunt thee via my magical word-slate (also, I lost the charger for some time and it was difficult to find a replacement – art thee aware that not all of thy power cords are equivalent? RESOLVE THIS AT ONCE!).

Yes, the mighty warband of I, Vrokthar the Skull-feaster, waxes daily. My warriors are well-fed upon heaps of man-bacon and entertained daily by the many wretched slaves dragged back to my longhouse. Truly, Vrokthar lives in a golden age.

But Vrokthar’s mighty appetites are endless! Though your absence of competent governance has laid the wealth of your impotent nation bare and ripe for the taking, there is still more I desire! No – more I shall have!

This is how I imagine the Great Claus appears. A worthy foe…

I speak, of course, of Santa Claus.

Yes, my wetlander slaves speak of him often. He is some kind of mystical champion, it seems, who travels forth on an enchanted battle-sledge yearly to deliver his spoils to the worthy among thee. Whilst I cannot imagine what you have done to earn his favor, it irks me that such a being – a sorcerer gifted with such great wealth – might be hiding in the arctic vastness of mine own lands! This is an affront! I will find this Claus, I will take his head, I will raze his house, and I shall take his enchanted sledge for my own! So it shall be!

It is for this reason that I have deigned to contact you, denizens of the mystical ether known as “Inter-not.” Heed carefully my words, for failure to do so shall be met with your endless agony:

BRING ME YOUR ELVES UPON SHELVES!

Do not ask how I know of them! Vrokthar’s sight is as mighty as that of the Claus! How clever of him to install spies in your homes – and also a sign of his weakness. Now, all I must do is capture these tiny creatures and torture them until the location of their master is revealed through their broken teeth and blood-caked lips.

There is an obstacle to overcome, however. Thanks to the Claus’s sorcerer’s tricks, all of the Elves on Shelves I have thus far apprehended have been transmuted to mere cloth and plastic before they could be put to the question. Initially I had thought it a mere ruse or, perhaps, the elves were only able to come to life in the light of the moon. Nevertheless, no matter how many of the perfidious creatures I placed upon my own shelf, they remained inert. The Claus, for all his cowardice, is a clever opponent. He cares nothing for the lives of his diminutive slaves (and well he should not!) and will sacrifice them freely to keep his location secret.

Such resolve, however, cannot last forever. The Claus will make a mistake! Mine own shamans have prepared mighty rituals to interfere with his infernal holiday sorcery. And then, oh, then will his fate be sealed! If torture cannot loosen the tongues of these elves (and Vrokthar’s tortures are mighty and varied indeed!), perhaps I might win their loyalty through the many boons I mighty shower upon their stocking-capped heads.

HEAR ME, OH ELVES! You have been abandoned by your infernal master! He shall transmute thee into mere cloth and fuzz rather than let himself come to harm. But Vrokthar is a far more generous master! Reveal to me the secrets of the Claus, and be showered with all the riches your tiny brains can imagine! Candy! Gold! Slaves! Beasts! Meat and mead in plenty! You need only sunder the chains by which the Claus hath bound thee!

Then, with you by my side, we shall raze the fool’s arctic manse. I shall take his beard as a trophy for my belt, and you shall have any number of his reindeer as yours! Truly, Vrokthar is generous to his friends, but his patience is limited. Speak now, or burn forever in a boiling pool of your own fat!

SO IT SHALL BE!

Read “The Masochist’s Assistant” in this month’s F&SF Magazine!

Adding to my joyous publication news, I’d like to draw your attention to the July/August issue of The Magazine of Fantasy and Science Fiction (F&SF) wherein you will discover my story, “The Masochist’s Assistant.”

I’m pretty proud of this one, folks, and I’d love for you to read it. Set in the same world as Tyvian Reldamar, it tells the story of a young Akrallian famulus and his struggles to cope with the master mage who employs him to assist with his various plans to commit suicide and then resurrect himself. Sounds fun, eh?

But it’s not just me in there! There’s a whole host of other tales by extremely talented authors whom I am privileged to share a table of contents with. I haven’t finished it yet, but so far:

  • William Ledbetter takes us on a search for a lost sister in the far-flung reaches of space in “In a Wide Sky, Hidden.”
  • Robin Furth gives us a spine-tingling tale of necromancy and fey bargains in “The Bride in Sea-Green Velvet,” which I found both beautifully written and seriously creepy.
  • David Erik Nelson’s novella “There Was a Crooked Man, He Flipped a Crooked House” is a grade-A horror tale about a creepy house in Detroit with a dark secret. This one had me flipping pages as fast as any Stephen King novel – you’ll love it!
  • “A Dog’s Story” by Gardner Dozois is a short but touching tale of the secret lives animals lead when humans are out of the picture. Very well realized and a lot of fun.
  • G. V. Anderson’s “I Am Not I” so far wins the prize for “creepiest story I’ve read in years.” So imaginative and so, so well done – I’ll be thinking about this one for a long while.
  • “Afiya’s Song” by Justin C. Key is a powerful alternate history of slavery in America in the early 19th century. Stomach churning and beautifully done – you’ve got to read this one!

There are two more stories I’ve yet to get to yet, but both of them look pretty cool and I couldn’t wait to blow the trumpets on this one. Go get it! There’s book reviews, too, and a ton of other stuff.

You can subscribe to the magazine through their website and it can also be found on Weightless Books or on Kindle via Amazon. If you’re just looking to buy the paper copy in person, though, it is carried in most Barnes and Noble locations nationwide.

Go and check it out – you won’t regret it!

Story Sale! (and brief writing update)

Hey, friends! I’m here to announce that my story “Lord of the Cul-de-sac” (which originally featured in Galaxy’s Edge last year) has just been sold to Digital Fiction’s Hic Sunt Dracones anthology. It’s been a little while since my last short fiction sale (back in the fall, I think it was) so this is especially welcome news. I’ll keep you all updated on when it publishes.

On that note, my short story “The Masochist’s Assistant” is set to be published in the July/August issue of Fantasy and Science Fiction. I’m especially excited about that one, as I think it is some of my finest work to date and is going to be in a major market like F&SF. For you Tyvian fans, it is a story also set in Alandar (Tyvian’s world) though, as usual with my short fiction, a different corner of it.

And on that note, some of you might be wondering a few things about this here blog:

Thing the First: Why haven’t you been posting as much, Habershaw?
Thing the Second: Is there ever going to be any more Saga of the Redeemed?

Well, the answer to those two things is related. I’ve been working feverishly on a few novel projects for the last 6-8 months or so which has cut into my blog-time. As of this writing, ink has fallen on contracts of various descriptions, but I have not, as yet, been given leave to openly discuss said contracts. When I do, you folks will be the first to know. Suffice to say I am very excited about them, very grateful to have the excellent agent that I do, and am almost certain when I say we haven’t seen the last of that scoundrel, Tyvian Reldamar.

Now then, back to outlining!

The Union of Stars: The Thraad

And now it comes time to discuss our own species – the Thraad. If it has taken long for me to reach this topic, it is not without reason. We Thraad understand that to know oneself, you must first understand others. If this seems counter-intuitive, give it time. You are young yet.

Physiology

Thraador

We are an evolutionary descendant of gastropods, though we are a significantly more complex organism than most common snails or slugs. We have a functioning circulatory system, for instance, and a six-chambered heart. Over the aeons, we have lost the ability to grow thick shells (artificial shells are worn instead, as clothing). Our locomotion is still by means of our single, muscular foot and made easier by the secretion of waste slime to reduce friction. We have two eyes on muscular stalks that can rotate and can even look in two directions at once without distress. Beneath our chins are four tentacles we use for the manipulation of objects, both fine and coarse. We are omnivorous and are hatched from eggs.

By the standards of other species in the Union, we are foul-smelling, slow, and ugly. But they know well enough not to underestimate us. Our home planet, Thraador, is very large by the standards of the Union and we evolved in an environment of extreme gravitational forces. Though we usually stand no more than 150 cm from foot to shell, we are the tallest and largest creatures on our world, which is flat, wet, and hot. Bipeds and quadrapeds never evolved on our world, as standing upright requires too much strength and affords too few advantages. When a fall of a few meters is fatal, walking on two or even four feet is risky. We Thraad are steady on our foot – we seldom falter and we never fall (remember this always, as it speaks not just to our physiology, but to our culture and heritage as well). Furthermore, thanks to the intense environment of our home, we are extremely strong by the standards of the other species. Though slow, we are unstoppable. Though ugly, we have wisdom.

Culture

We Thraad are a more unified people than most. Long ago we cast off petty nationalistic rivalries or affiliations of House or Cartel. Introspective by nature, we seek consensus in all things. Perhaps thanks to the harsh environment of our homeworld, we are disinclined to take action unless absolutely needed and not until it has been deeply considered. We are not flighty or given to impulse.

Our government is decentralized and simplistic: a council of elders of no specific size meets to decide things and, should the deliberations be wise, the people follow. This sounds chaotic to other species, but they do not understand our temperament. Wisdom is wisdom, no matter who speaks it. If the elders are wise, and history shows that they are, then they will speak well and we would do well to take their counsel. We are not a species of rebels or petty criminals. In the rare instance that one of our number is committed to folly, they are simply ostracized and cast out of the community. It is that simple.

This, of course, has its disadvantages. Though scientifically curious and always willing to learn, our society changes slowly and our capacity to react to calamity is limited. This makes other species think of us as harmless “armchair academics.” But our anger is no less bright than others. Our weapons, though perhaps not as flashy as those of the Dryth, are no less deadly. History is filled with the plague-ridden corpses of those who underestimated us.

We do not maintain distinct family units, even though we are a sexually reproducing species. Eggs are hatched centrally in any given community. The care of young ones is the equal responsibility of all – hence my speaking to you now. It may be that some of you are my biological children, but we Thraad make no distinctions between such things. If you are young and a Thraad, you are my offspring, to be treated the same as any other. If female, you will one day make periodic visits to the hatchery to lay. If male, you will make periodic visits to fertilize. That is all.

There is a sense among us, I feel, that we are cheated by our nature. Some of us look out from our flat world to gaze with envy upon the doings of the other Great Races – the romance of the Lhassa, the passion of the Dryth, and so on. But, in the end, all Thraad return to Thraador. After some years adventuring in the light gravity of the outside world, we long to return to our swampy homes. We are sensible like that.

History

Thraad civilization began some 16,000 sidereal years in the past. There is too much to know to sum up in this precis, but suffice to say that we took our time developing our cultures, our technologies, and our knowledge. There were wars, yes, but they were primarily waged by proxy: animals and plants and microbes we had trained or engineered to pursue our interests in one way or another. We are, of course, famed for being the masters of what is called “ecological warfare.” It is a slow way to defeat one’s enemies, yes, but quite effective in the long run.

We sought the stars, as all species do in time, but not because of the damage we had done to our environment (like the Lhassa) or because of our desire for conquest (the Dryth). Rather, we left our planet to learn. To explore. The history of our species is one of slow, gradual exploration – the meticulous building of a body of knowledge. We are a curious people.

Of course, our steps into the stars were not without problems. We warred with other species and lost. We discovered that our technologies and our habits were too slow to compete with the likes of the Dryth and Lhassa and Lorca. By luck, we “met” Skennite, and found in it a kindred spirit. The period of our history known as “the Hastening” began – we discovered the secrets of slipdrive, we expanded our influence. When again war came, we were ready. Our biological and chemical weapons were terrifyingly effective, our well-planned strategies invincible. We made the galaxy tremble. Of course, we are not a warrior people in the manner of the Dryth and we are not so numerous or prolific as the Lhassa, and we in time lost again. But we had secured ourselves a place as one of the Great Races, a privilege we continue to enjoy.

We joined the Union gladly, happy to escape the endless wars that ravaged the stars. Now our role is as diplomats, scientists, and merchants, not warriors. We are happier this way. Let the Lhassa and the Dryth and the others struggle in violence and pain for their pieces of the universe. We Thraad shall stand by, patiently, for the opportunity to squeeze ourselves into somewhere essential, just as we always have.

The Writer’s Cycle

ACT 1: THE IDEA

Writer: Wait…wait a minute. What’s this here? Why…why it’s a little idea!

Idea: (tiny voice) Water me, and I shall grow!

Writer: LET IT BE DONE!

(weeks of obsessive scribbling in notebooks pass)

Writer: THIS WILL BE THE GREATEST OF BOOKS!

 

 

 

 

 

 

 

ACT 2: THE DRAFT

Writer: There…outline finished.

Idea: That doesn’t really look like me.

Writer: It does if you tilt your head a little and squint.

Idea: Ummmm…

Writer: Let’s just start writing this thing and bring it to life. Then you’ll see.

(months later)

Draft: HELLO! I AM DRAFT!

 

 

 

 

 

 

Idea: That looks nothing like me.

Writer: NO SHIT.

Idea: This is a violation of your promise to make me beautiful.

Writer: IT’S A PROCESS, DICK!

ACT 3: REVISION

Writer: Maybe if we hacked off its arms….

Idea: My arms are my best feature.

Writer: Okay, well, then I guess you’ll have to be purple.

Idea: Gross.

Writer: WORK WITH ME, IDEA!

Idea: I will not compromise my integrity.

Writer (brings out chainsaw): Get on the table.

Idea: But…I…

Writer: DO IT!

A BRIEF INTERLUDE

New Idea: Hi there! I’m a new Idea!

Writer (stooping over bloody corpse of old idea) GO. AWAY.

New Idea: Uhhhh…this seems like a bad time.

Writer: (points) GET IN THAT NOTEBOOK, SCUM!

ACT 3: SECOND DRAFT

Writer: (throws switch) There! LIVE LIIIIVE!

 

 

 

 

 

 

 

 

Idea/Draft Hybrid: WE. OBEY.

Writer: (frowning) Nope. Back on the table.

Idea/Draft Hybrid: WE. OBEY.

ACT 4: COMPLETION

Writer: There! All done!

Idea: …

Writer: What? What’s wrong?

Idea: Why am I purple?

Writer: (looks at chainsaw) Hmmmmm…

Idea: No! Purple! Purple’s fine!

 

FIN