In editing my latest manuscript, my agent, though overall very positive about the book, had this to say (I will paraphrase):
This book is fun, but perhaps too much fun. You are telling jokes at the expense of plot – cut some of it back. Don’t go for the cheap line.
Now, first off, if you’ve read any of the Saga of the Redeemed, you know that I enjoy banter. It works its way into a lot of my writing, honestly. I want the reader to have fun. I want them to laugh, I want them to be on the edge of their seat, I want them to cry sometimes – I want the entire emotional smorgasbord to be in there.
But mostly I want them to laugh.
This is one of the reasons I loved Guardians of the Galaxy and, indeed, why I think the MCU has been beating the pants off of the rather wretched DC Universe on the big screen of late. The Marvel movies are fun, even the deadly serious ones. There’s Cap, getting his face punched in, and he just rolls his shoulders, puts up his dukes, and say “I can do this all day.” There’s Loki, presiding over the destruction of New York, and in comes Hulk: “Puny god.”
Guardians of the Galaxy and Guardians of the Galaxy Vol 2 do this to a level far, far greater than their fellows, though. I loved it in Guardians 1, but in 2, seeing it as I did quick on the heels of my agent’s commentary, made me wonder: do we need all these quips? All this banter? Like (mild spoilers) when Yondu comes down saying “I’m Mary Poppins, y’all!” it was funny, yeah. But was it needed?
How much is too much?
Like most things in writing, I think there aren’t precisely hard and fast rules so much as a kind of spectrum we’re seeking to describe. On the one hand is a story where a bunch of adventurers sit in space-dock (or what have you) and spend the entire time playing practical jokes on each other. Long on fun, and maybe even on character, but nothing really happens – no plot. At the other end, we’ve got a joyless, tightly-paced thrill ride of nothing but stern looks and, perhaps, the occasional grimace or maniacal laugh (some of the Bourne movies come to mind). You read/watch those and you want to yell “loosen up, you clowns!”
Finding precisely where the line is requires a keen understanding, I think, of how your book is coming across to your target audience. This is famously difficult to determine, of course, since how an author views his or her own work and how the audience encounters it are often totally different things. What you find funny falls flat with them, and what they latch on to are things you never imagined being important. This is why writing is as much an art form as it is a craft – we are assembling something in a black box of sorts, and while we have a good idea of what’s going to come out the other end and present itself to readers, we can never been 100% sure.
In the end, I think my agent is right about that last book. Perhaps a bit too much banter, perhaps a bit too much going for the cheap joke. I took out a lot of the extraneous stuff and left in the things that built character or illuminated personal conflict. Looking back on it, as much as I enjoyed GotG 2, I think they probably could have done the same and wound up with a movie that was less of a mess. I mean, again, I liked it, but a little too much of that movie wasn’t so much plot, as it was this: