So, I’ve been writing a lot of short fiction recently. Well, I am usually writing a lot of short fiction, but I’ve been thinking about it more than usual. Planning my strategy, as it were.
Like a lot of writers, finding inspiration for a story is a key part of the process. I’ve a wide variety of ways I do this, many of them too arcane and fuzzy for me to accurately describe. I do, however, have a pretty tried and true method for producing work, much of it quite good. What I do, in a nutshell, is set a story within a world I’ve already developed/am in the process of developing.
This serves two purposes. First is world building, which is essential in any good fantasy or sci-fi novel. To paraphrase David Eddings, you need that 1000 pages of stuff before your world is likely to seem real, so you need to get cracking, right? Second is that is gives the story a sort of built-in background. It anchors it and allows it to seem more alive, better situated.
So far, my most successful stories to date have been the ones I’ve written this way. Now, I can’t say for certain that this method is the cause of that or, indeed, if this method of mine is holding me back or propelling me forward – I haven’t had enough success yet to tell – but I do think it makes it easier for me to produce material. Besides, I happen to love Alandar… and the Frontier universe, and the Quiet Earth, and the Multiverse of the Rubric. I’m at home in these places, I know them, and you’re supposed to write what you know, right?
Well, anyway, I’ve got some more stories cooking, some set in Alandar, some set in the future, some set in parallel dimensions, but all filling out a kind of grand map of my worlds. Perhaps, if I’m very lucky, some fan of mine will sit down and map them all out on some kind of branching timeline. That would be cool. Especially when I go and compare their timeline to mine.