“History,” say the Dryth, “is made in victory and erased by defeat.” So it is that our history is a Dryth one, and seems to remain so. We Thraad have purchased our existence with our service to the task of maintaining the Dryth’s narrative of themselves and, therefore, of all of us. I say this in my capacity as historian. Let no Dryth Aigythi come to destroy me – I speak the truth, which is protected by the Law. This I swear.
To business, then.
Once there was no Law. There was no Union. This time, by the reckoning of my people, was between six and six-point-five centuries ago (sidereal). Few records of that time remain, though whether this is by accident or the design of some faction or other is beyond my purview to speculate. Suffice to say that this cluster of star systems now known as the Union was in no way unified. We were many peoples – some say over a dozen developed races – just branching into the stars. Making contact with one another, fighting small wars and forging small alliances. We were each a species apart, each proud in our ways.
It is hard to say where the Unification began. It is evident that the great Dryth Houses were mightiest, conquering as they could, absorbing where they could not. The texts of the ancient Dryth epics attests to their courage, their bravado, their pride. There was Harita Khesimett and his Companions; Doorga Wyrm-slayer, the first Solon; Kashima Yan, Great Queen of Stars. Their technology was great, even then. They were the first to develop slipdrive, the first to master quasi-organics, the first to deploy nano-weapons. It is a wonder that they did not simply destroy us all. It seems as though few were able to fight them; those that were perished.
Wars of conquest among the stars were unrestricted things then. The creatures we now call Marshalls were not bound to serve – they roamed freely, preyed on what they wished (even one another), and they were objects of chaos, not order. Invasion via slow-ship was a long process. Such wars happened across generations and took centuries to prosecute. That they happened at all is an indication of our world before the civilizing influence of the Law and its Union; we were ravenous peoples. We devoured our worlds, boiled over the boundaries set by nature. We had to spread or perish. By all accounts, many species did perish, their names and civilizations lost beneath a blaze of thermonuclear fire or a plague of ravenous nanites.
At the center of this were the Dryth Houses – as greedy as the rest, but tempered in fires other civilizations had not borne. It was there that the Unification began – among the Great Houses, whose wars dwarfed those of the ‘lesser’ races. The first Judge, Harongi Hatto, began to teach the virtues of peace and cooperation to a small group of followers on the Crimson Plateau on Odryss, the Dryth homeworld. The Archon of House Fleer, Ghestar, had him executed for cowardice, but others took his place. As is written in the Preamble, Ghestar’s own daughter, then a young Solon named Jaegai, became an adherent of the Law and cast down her father in single combat. House Fleer was no more; all of Fleer’s Housed converted to the Law and fashioned themselves into what we now call the Temphri. Those who refused were forced to commit suicide, via Dryth custom.
The Temphri, led by Jaegai, called for unity among the Dryth, but found no takers. The other Houses saw no advantage in their conversion. Fleer’s ancient holdings were seized, their vassals subsumed, their fleets laid to ruin. Jaegai was forced to find allies outside of her own species. So it was that she set out for sixteen years, travelling from world to world, from people to people, speaking the virtues of the Law. She made many enemies, but more friends. She called them to her cause, and they joined together. Even many of the great star-beasts we know as Marshalls heeded her call. At last, massing at Carthade, the Union was struck, and the time to force the remainder to submit or join was entered.
The Unification Wars were terrible, but incredibly brief by most standards. Battles raged for four years (or so the tales say) on almost every world in what is now the Union (and more besides, no doubt). Billions perished, but from it emerged a new order. The Law was transcendent – each member species was required to adhere, and it was adapted to fit with their gods and their ancestors. Those who would not sign were cast out, their worlds claimed in the name of the Law and given over to the Union’s use. Exhausted by centuries of rapacious slaughter and warfare, the Law set out the Cycles – sixteen sidereal years of enforced peace, lest the wrath of the Marshalls be incurred, four sidereal years of circumscribed war. So it has subsisted, for these 23 cycles and 11 years. So it seems likely to remain.
There is justice here in the Union – that I know – but it is not justice for everyone. Each wartime cycle sees the Dryth Houses conquer more, dominate more widely. There is no resisting them for long. The Marshalls, now massive and unstoppable, treat the assembled races as nothing more than a tantalizing buffet, prepared for their enjoyment at the slightest slip in protocol. And, of course, there are those lesser races, absorbed into the Union in ages past against their will, never fully integrated, who live beneath us as slaves or worse.
But, ah, I grow irritable. It is late and I am old, my great foot aches and my tentacles waver in the glow of the lamp. Perhaps, as the ancient Thraad thinker Kophis theorized, there is a way to fashion a more perfect world. I cannot say that I know how. I count the blessings the Union has given my people, and I choose to be deaf to the cries of those it has stolen from. What more can I do? Who would rip down the world in blood and fire, only to build anew that which cannot be achieved? Not I, not I.
That is a game for the youth, and I am no longer young.
Author’s Note: This is some primer text for a science fiction setting I am currently developing. I hope you enjoyed it.